The rich art of entertainment: consumer behaviour analysis of VR gaming users
Bastianelli, Ascanio (A.A. 2016/2017) The rich art of entertainment: consumer behaviour analysis of VR gaming users. Tesi di Laurea in Marketing, LUISS Guido Carli, relatore Alberto Marcati, pp. 41. [Bachelor's Degree Thesis]
Full text for this thesis not available from the repository.
Abstract/Index
Virtual reality, history and its position today. A focus study of PlayStation VR. Why PlayStation VR?
References
Bibliografia: p. 39. Sitografia: pp. 40-41.
| Thesis Type: | Bachelor's Degree Thesis |
|---|---|
| Institution: | LUISS Guido Carli |
| Degree Program: | Bachelor's Degree Programs > Bachelor's Degree Program in Economics and Business, English language (L-33) |
| Chair: | Marketing |
| Thesis Supervisor: | Marcati, Alberto |
| Academic Year: | 2016/2017 |
| Session: | Extraordinary |
| Deposited by: | Alessandro Perfetti |
| Date Deposited: | 21 Jun 2018 10:31 |
| Last Modified: | 21 Jun 2018 10:31 |
| URI: | https://tesi.luiss.it/id/eprint/21413 |
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