The rich art of entertainment: consumer behaviour analysis of VR gaming users

Bastianelli, Ascanio (A.A. 2016/2017) The rich art of entertainment: consumer behaviour analysis of VR gaming users. Tesi di Laurea in Marketing, LUISS Guido Carli, relatore Alberto Marcati, pp. 41. [Bachelor's Degree Thesis]

Full text for this thesis not available from the repository.

Abstract/Index

Virtual reality, history and its position today. A focus study of PlayStation VR. Why PlayStation VR?

References

Bibliografia: p. 39. Sitografia: pp. 40-41.

Thesis Type: Bachelor's Degree Thesis
Institution: LUISS Guido Carli
Degree Program: Bachelor's Degree Programs > Bachelor's Degree Program in Economics and Business, English language (L-33)
Chair: Marketing
Thesis Supervisor: Marcati, Alberto
Academic Year: 2016/2017
Session: Extraordinary
Deposited by: Alessandro Perfetti
Date Deposited: 21 Jun 2018 10:31
Last Modified: 21 Jun 2018 10:31
URI: https://tesi.luiss.it/id/eprint/21413

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