The gaming industry: a strategy of acquisition, development, business and innovation: the Lottomatica case
De Santis, Gabriele (A.A. 2024/2025) The gaming industry: a strategy of acquisition, development, business and innovation: the Lottomatica case. Tesi di Laurea in Corporate strategy, Luiss Guido Carli, relatore Luigi Nasta, pp. 69. [Master's Degree Thesis]
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Abstract/Index
The role of corporate strategy in the competitive landscape of the gaming industry. Lottomatica: a strategic overview. Lottomatica’s corporate strategy framework. Overview of the market and competitive landscape. Business model and core competencies. Strategic positioning of Lottomatica in the Italian gaming sector. Growth and expansion strategies. Organic growth levers and underlying assets. Mergers & acquisitions as a value creation strategy. Internationalization and market penetration. Innovation and digital transformation. Leveraging technology as a competitive advantage. Digitalization and customer experience strategy. Future trends in gaming. Risk management and regulatory strategy. Navigating legal and regulatory challenges. Corporate governance and ethical considerations. Responsible gaming and sustainability strategy. Strategic analysis and competitive benchmarking. SWOT analysis of Lottomatica. Comparison with key competitors. Lessons from industry leaders.
References
Bibliografia: pp. 63-67.
Thesis Type: | Master's Degree Thesis |
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Institution: | Luiss Guido Carli |
Degree Program: | Master's Degree Programs > Master's Degree Program in Strategic Management (LM-77) |
Chair: | Corporate strategy |
Thesis Supervisor: | Nasta, Luigi |
Thesis Co-Supervisor: | Boccardelli, Paolo |
Academic Year: | 2024/2025 |
Session: | Summer |
Deposited by: | Alessandro Perfetti |
Date Deposited: | 30 Sep 2025 10:45 |
Last Modified: | 30 Sep 2025 10:45 |
URI: | https://tesi.luiss.it/id/eprint/43380 |
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