The evolution of the videogames sector: mergers and acquisitions analysis during the last decade

Sova, Filippo (A.A. 2019/2020) The evolution of the videogames sector: mergers and acquisitions analysis during the last decade. Tesi di Laurea in Corporate strategy, Luiss Guido Carli, relatore Enzo Peruffo, pp. 112. [Master's Degree Thesis]

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Abstract/Index

Main features of M&A activity. Review of the main M&A motives. Literature review and hypothesis development of merger waves. Merger waves. The acquisition process. The video games industry. The video games history. The video game industry structure. The global videogame industry markets. Covid-19: impact & new trends. Event study analysis. Research hypotheses. Methodology. Sample selection and sources. Sample description. Research model, description of variables and results.

References

Bibliografia: pp. 75-83.

Thesis Type: Master's Degree Thesis
Institution: Luiss Guido Carli
Degree Program: Master's Degree Programs > Master's Degree Program in Management, English language (LM-77)
Chair: Corporate strategy
Thesis Supervisor: Peruffo, Enzo
Thesis Co-Supervisor: Pirolo, Luca
Academic Year: 2019/2020
Session: Autumn
Deposited by: Alessandro Perfetti
Date Deposited: 06 May 2021 13:47
Last Modified: 06 May 2021 13:47
URI: https://tesi.luiss.it/id/eprint/29383

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