Game theory in the digital economy: the case of biform games and platform ecosystems

Leonetti, Lorenzo (A.A. 2021/2022) Game theory in the digital economy: the case of biform games and platform ecosystems. Tesi di Laurea in Managerial decision making, Luiss Guido Carli, relatore Luigi Marengo, pp. 73. [Master's Degree Thesis]

Full text for this thesis not available from the repository.

Abstract/Index

Biform games, brandenburger, stuart, management science, 2006. Definition and formulation of biform games. Practical example: a branded-ingredient game. Theoretical framework of the model. Value-based business strategy, brandenburger, stuart, journal of economics & management strategy, 1996. How value is created along the value chain. The distribution of the value created. Formulation of the four value-based strategies. Feasibility and limits of the model. Digital platforms and ecosystems. The presence of “complementarities”. Modularity and fungibility. Ecosystem structure. Key ecosystem’s properties for long-term success. How ecosystems emerge and platform architecture. Biform games and platform ecosystems. The core. The three main theoretical assumptions. The order of the stages in a game.

References

Bibliografia: pp. 72-73.

Thesis Type: Master's Degree Thesis
Institution: Luiss Guido Carli
Degree Program: Master's Degree Programs > Master's Degree Program in Management, English language (LM-77)
Chair: Managerial decision making
Thesis Supervisor: Marengo, Luigi
Thesis Co-Supervisor: Di Vaio, Gianfranco
Academic Year: 2021/2022
Session: Autumn
Deposited by: Alessandro Perfetti
Date Deposited: 28 Mar 2023 15:53
Last Modified: 28 Mar 2023 15:53
URI: https://tesi.luiss.it/id/eprint/35491

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