Securing gambling in the metaverse

Bruno, Giulia (A.A. 2022/2023) Securing gambling in the metaverse. Tesi di Laurea in Digital business and workplace technology, Luiss Guido Carli, relatore Paolo Spagnoletti, pp. 49. [Bachelor's Degree Thesis]

Full text for this thesis not available from the repository.

Abstract/Index

The metaverse and gaming industry. Introduction and definition. The metaverse concept. The metaverse components. Applications of metaverse: gaming industry. Gaming and security needs. Laws and regulations. Literature review. Metaverse and business applications. Research question. The Lottomatica case. Research methodology. Macro-economic trends in gaming. Industry trends for gaming industry. Gaming security and regulation. RegTech in the metaverse. Findings. Metaverse in gaming: opportunity or risk in the regulation and business. Security measures for gambling. Discussion.

References

Bibliografia: pp. 48-49.

Thesis Type: Bachelor's Degree Thesis
Institution: Luiss Guido Carli
Degree Program: Bachelor's Degree Programs > Bachelor's Degree Program in Management and Computer Science, English language (L-18)
Chair: Digital business and workplace technology
Thesis Supervisor: Spagnoletti, Paolo
Academic Year: 2022/2023
Session: Autumn
Deposited by: Alessandro Perfetti
Date Deposited: 27 Mar 2024 16:29
Last Modified: 27 Mar 2024 16:29
URI: https://tesi.luiss.it/id/eprint/38342

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