Securing gambling in the metaverse
Bruno, Giulia (A.A. 2022/2023) Securing gambling in the metaverse. Tesi di Laurea in Digital business and workplace technology, Luiss Guido Carli, relatore Paolo Spagnoletti, pp. 49. [Bachelor's Degree Thesis]
Full text for this thesis not available from the repository.
Abstract/Index
The metaverse and gaming industry. Introduction and definition. The metaverse concept. The metaverse components. Applications of metaverse: gaming industry. Gaming and security needs. Laws and regulations. Literature review. Metaverse and business applications. Research question. The Lottomatica case. Research methodology. Macro-economic trends in gaming. Industry trends for gaming industry. Gaming security and regulation. RegTech in the metaverse. Findings. Metaverse in gaming: opportunity or risk in the regulation and business. Security measures for gambling. Discussion.
References
Bibliografia: pp. 48-49.
| Thesis Type: | Bachelor's Degree Thesis |
|---|---|
| Institution: | Luiss Guido Carli |
| Degree Program: | Bachelor's Degree Programs > Bachelor's Degree Program in Management and Computer Science, English language (L-18) |
| Chair: | Digital business and workplace technology |
| Thesis Supervisor: | Spagnoletti, Paolo |
| Academic Year: | 2022/2023 |
| Session: | Autumn |
| Deposited by: | Alessandro Perfetti |
| Date Deposited: | 27 Mar 2024 16:29 |
| Last Modified: | 27 Mar 2024 16:29 |
| URI: | https://tesi.luiss.it/id/eprint/38342 |
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