Haunted space: the innovation of the gaming industry
Marazzi, Leonardo (A.A. 2021/2022) Haunted space: the innovation of the gaming industry. Tesi di Laurea in Entrepreneurship, innovation and technology, Luiss Guido Carli, relatore "Jose" D'Alessandro Giuseppe, pp. 62. [Bachelor's Degree Thesis]
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Abstract/Index
The three main blockchain markets. Haunted space. Blockchain. Finance, gaming, and digital content in the blockchain. DeFi. The gaming and gambling market. Digital content. Haunted space. What is haunted space? Market analysis. The finance behind the game. The digital content inside haunted space.
References
Bibliografia: pp. 60-61.
Thesis Type: | Bachelor's Degree Thesis |
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Institution: | Luiss Guido Carli |
Degree Program: | Bachelor's Degree Programs > Bachelor's Degree Program in Economics and Business, English language (L-33) |
Chair: | Entrepreneurship, innovation and technology |
Thesis Supervisor: | D'Alessandro Giuseppe, "Jose" |
Academic Year: | 2021/2022 |
Session: | Autumn |
Deposited by: | Alessandro Perfetti |
Date Deposited: | 26 Jan 2023 14:22 |
Last Modified: | 26 Jan 2023 14:22 |
URI: | https://tesi.luiss.it/id/eprint/34775 |
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